![]() KeyShot will recognize multiple GPUs in the system, however, NVLink is now supported. Youll experience a completely real-time optimized workflow with CPU or GPU rendering, advanced lighting capabilities, accurate material features, and more, but. When GPU mode is active the CPU Usage drop. To process these features, any graphics modern graphics card will satisfy the minimum requirements.įor users that wish to take advantage of GPU rendering, the GPU mode button will appear in the Ribbon of KeyShot 9 if your computer has NVIDIA GPUs built on the NVIDIA Maxwell microarchitecture found in the Quadro M6000 or GTX 980 and above. To use GPU mode in the KeyShot Real-time View, select GPU mode on the Ribbon or Render, GPU mode from the Main Menu. ![]() When choosing CPU for rendering, the GPU is only used to display the KeyShot interface, as well as some features such as the Geometry View and Bloom effects. Users may choose to only utilize the CPU rendering option, in which case KeyShot does NOT make use of your graphics card (GPU) while rendering. Rendering in GPU or CPU is independent workflows, as a result, the Graphics Card requirements are dependent on how you plan to use KeyShot. KeyShot is able to fully utilize the 44 cores (88 threads) offered by the new dual socket CPU processor configuration, demonstrating KeyShot’s strength as a highly capable rendering solution for working with advanced lighting scenarios and complex data sets. Luxion has introduced the option of GPU rendering in KeyShot 9. Modified on: Thu, 11 Jun, 2020 at 11:51 AMĭoes KeyShot Make Use of My Graphics Card while Rendering? Solution home FAQs KeyShot FAQ's Does KeyShot Make Use of My Graphics Card while Rendering?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |